Wednesday 19 September 2012

Screenshots for Interim Presentation

Looking at rotation, repetition and water

Different light qualities- night time and a light glow from the white sections

Combining the 'beams' in a different way to make a 'snowflake' shape rather than a 'tower'

Introduction to CryEngine

Made up a simpler model in Sketchup to learn how to export and import into CryEngine

Imported into CryEngine

Investigating scaling and views

Imported actual model after much changing of settings. Still no texture at this stage

Adjusting textures with the material editor, and altering the landscape

Managed to insert landscape scenery. Looking into which angles might be interesting

Human figure for reference on scale

Adding new textures after following online tutorials. These rock textures were high quality jpegs taken from Google Images then applied in Sketchup and exported to CryEngine

A comparison between original export settings and settings followed after watching tutorial

Looking at different ways of manipulating model

A wide angle of the different experiments I have constructed so far, with a new 'rust' texture applied in the foreground

Sketchup Model Developments

A few screenshots to show minor changes made to the Sketchup model

The original 'beam' structure

Adding on to see effect

Experimenting with different ideas

Changed end for more interesting look

Staying with idea of 'composition'

New structure

Stacking 'beams' differently to give more overhang

Looked good on paper but extra overhang just looks messy, so abandoned this idea

Re-stacking with no overhang

No overhang means 'tower' has cleaner look and is easier to make sense of.

Minor changes don't look very different from distance but give a more interesting close up- will be good when adding texture etc. later

Monday 10 September 2012